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Home/ Questions/Q 8530513
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T09:15:53+00:00 2026-06-11T09:15:53+00:00

For every level, there is an array of coordinates that I want to create

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For every level, there is an array of coordinates that I want to create new instances based on. I am wondering how to go about doing this. Here’s what I have so far.

    function levelDots(level){
        var renderLevel = {
                    1: [(100, 100), (200, 200)], //not sure if this is correct,  e.g (100, 100) would correspond to (x,y)
                    2: [(50,50), (75,75)]
                }


        renderLevel[level].each(function(){ //not sure what to put inbetween function()
            dots.push(new dot(x,y))
        });

    }
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  1. Editorial Team
    Editorial Team
    2026-06-11T09:15:54+00:00Added an answer on June 11, 2026 at 9:15 am

    (x, y) returns y in javascript, use an array [100, 100] or object {x: 100, y: 100} to represent the value.

    Example:

    function levelDots(level) {
        var renderLevel = {
            level1: [
                [100, 100],
                [200, 200]
            ],
            level2: [
                [50, 50],
                [75, 75]
            ]
        };
        return renderLevel[level].map(function (el) {
            return new dot(el[0], el[1]);
        });
    }
    
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