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Home/ Questions/Q 8092021
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T20:11:54+00:00 2026-06-05T20:11:54+00:00

For example, I have a QMatrix4x4 and I have a Ogre::Matrix4. Converting back and

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For example, I have a QMatrix4x4 and I have a Ogre::Matrix4.

Converting back and forth from QMatrix to Ogre::Matrix4 is a bit tedious, I would like to know if there are any solid solutions?

Right now I’m simply copying each element over in a for loop, any suggestions?

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  1. Editorial Team
    Editorial Team
    2026-06-05T20:11:56+00:00Added an answer on June 5, 2026 at 8:11 pm

    In C++11, if both types are layout-compatible, you can simply reinterpret_cast between them. Example:

    #include <cassert>
    
    struct X{
      int a, b, c, d;
    };
    
    struct Y{
      int arr[4];
    };
    
    int main(){
      X x{0, 1, 2, 3};
      Y& y = reinterpret_cast<Y&>(x);
      assert(y.arr[2] == 2);
    }
    

    (I hope I got the example right; live on Ideone.)

    The problem with this approach is that you’ll need to dig into the internals of the implementations, which might not be stable over different releases even. As such, simply copying is likely the best (as in most portable / known / solid) approach.

    One thing though: I personally don’t know which interfaces the types in question offer, Ogre might also offer algorithms that don’t directly operate on a Matrix4 but on an (2D) array aswell. Check the API documentation.

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