For example if I draw a cube and turn my character around so as to face away from the cube does it use CPU/gpu processing to draw it even though it is not on screen? Do I as a programmer need to be smart enough to not make opengl draw calls if an object is not on screen or very far away?
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It doesn’t render them as such, but it does use resources which I believe is what you’re asking. Yes, you do.
You’re probably after frustum culling: