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Home/ Questions/Q 583147
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T14:45:43+00:00 2026-05-13T14:45:43+00:00

For learning purposes, I would like to code a simple 2D game inspired by

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For learning purposes, I would like to code a simple 2D game inspired by Zelda series on the nes/gb.

http://www.5min.com/Video/The-Legend-of-Zelda-a-Link-to-the-Past—Walkthrough-Part-3-89824010 is a nice example.

The player could move on a scrollable view, and when hits defined map limits, like a house door, dungeon, or new zone, load a new specific map.

What would be the best and simplest way to achieve this, specifically for Android devices ? Could you point me to some useful resources, snippets, books.

I’ve read some begginers stuff about OpenGL ES, but it sounds way too much for what i am willing to do : 2D ; however, im not sure i can handle anything that is bigger than a phone screen with Canvas..

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-13T14:45:44+00:00Added an answer on May 13, 2026 at 2:45 pm

    You’ll want to dig into such topics as:

    • AI/pathfinding
    • Sound
    • Game Loop
    • Animation
    • Game/World timers
    • Saving/persisting state
    • State machines
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