For some reason during loading one of the scenes in my game, the background to all scenes becomes white (that is, when using fadein/fadeout it does so to/from a white color. I’ve searched for the phrases ccc3 and ccc4 to no avail (ie I never changed anything manually). What could this be from? It starts when I load a certain scene and then affects everything.
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I figured it out.
The problem was in LevelHelper, which I had used to load some objects in certain scenes. Apparently it gave the user the option of choosing a background colour, which proceeds to overwrite the black background (default C2D) with the colour you specify as soon as a level created by it is loaded (I used LevelHelper to create certain objects which I custom import into my scene).
So I changed the level backgrounds in LH to black and all was well. Alternately I could have refrained from importing the background colour.
Thanks for the answer.