For some reason, every time I run my Iphone App, the App works fine as long as it is upright. The second the simulator turns to the left or right (like if I manually turn it, or if it’s trying to play a video), the code crashes, with either a “Bad Access” or an exception.
The crazy thing is that this stuff was JUST working, and I didn’t change ANYTHING that looks like it would affect landscape mode only. Could something complicated in the background have changed to make this stop working? Is this just a symptom of some sort of memory error?
-Jenny
Sure, you could be releasing something which should shouldn’t release yet, or similar.
I’d put some
NSLogstatements in key places, start withshouldAutorotateToInterfaceOrientationand in any custom drawing functions you may have.