Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7692537
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 31, 20262026-05-31T20:52:31+00:00 2026-05-31T20:52:31+00:00

For some reason, I can’t get pyglet to draw sprites. Here’s my code: import

  • 0

For some reason, I can’t get pyglet to draw sprites. Here’s my code:

import pyglet

game = pyglet.window.Window(640, 480, "I'm a window")

batch = pyglet.graphics.Batch()

pyglet.resource.path = ["."]
pyglet.resource.reindex()

image = pyglet.resource.image("hextile.png")
pyglet.sprite.Sprite(image, x=200, y=300, batch=batch)
pyglet.text.Label('DING', font_name='Arial', font_size=24, x=100, y=100, batch=batch)

@game.event
def on_draw():

    game.clear()
    batch.draw()
    #image.blit(0, 0)

pyglet.app.run()

Now, when I draw the batch, the text label is shown correctly. I see “DING” on the window. However, the image “hextile.png” is not shown. I tried drawing the sprite independently, but that didn’t work either. Blitting the image (as shown in the commented line), however, seems to work just fine, but obviously that’s not quite the functionality I’m after here. I can’t figure this one out. What am I missing?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-31T20:52:32+00:00Added an answer on May 31, 2026 at 8:52 pm

    Assuming you and your friends have ATI graphics cards:

    Sprite.draw() uses the v2i format and VertexDomain.draw() internally. For some reason this combination doesn’t work on Windows Vista/7 Catalyst drivers 11.9 and above, and consequently Sprite drawing fails as well. See also: pyglet vertex list not rendered (AMD driver?)

    There is a pyglet issue you might want to follow: http://code.google.com/p/pyglet/issues/detail?id=544

    Your options for the moment seem to be either to patch pyglet.sprite.Sprite as mentioned in the third comment on that issue or downgrade your video driver.

    Update: No need to patch Sprite or downgrade your video driver. This problem seems to be fixed with Catalyst 12.4 (video driver 8.961.0.0).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

For some reason I can't get open() to open a file. Here's my code.
I have this code. For some reason I can't get the contentpresenter to stretch
For some reason I can't find a way to get the equivalents of sqlite's
I know PHP 5 already supports SQLite but for some reason I can't get
I'm fairly new to JQuery and for some reason I can't get the currently
for some reason I can't get my head around mustache templating and merging two
for some reason I can't get my tableview to enter editing mode. It's a
For some reason I can't get my SVG filters to work in Firefox. They
For some reason I can't seem to get the MySQL Net Connector to work
For some reason i can't seem to get this right ok i have 2

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.