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Home/ Questions/Q 6865859
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T03:06:24+00:00 2026-05-27T03:06:24+00:00

For the following code: class B { public String G() { return B.G(); }

  • 0

For the following code:

class B
{
    public String G() { return "B.G()"; }
}

class D : B
{
    public String G() { return "D.G()"; }
}

class TestCompile
{
    private static String TestG<T>(T b) where T: B 
    {
        return b.G();
    }

    static void Main(string[] args)
    {
        TestG(new D());
    }
}

The result is B.G(), whereas the result of similar C++ code would be D.G().

Why is there this difference?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T03:06:24+00:00Added an answer on May 27, 2026 at 3:06 am

    C# generics are compiled only once: at the time the generic is compiled. (Think about it: C# lets you use List<T> without seeing its implementation.) Here, it sees from the where T: B clause that the parameter is a B, so it calls B.G.

    C++ templates are compiled each time they are invoked. When you type TestG<D>(), a brand new copy of TestG is compiled with T = D. At invocation time, the compiler sees that D has its own G method and calls it.

    The C++ equivalent of the C# generic would be

    template<typename T>
    string TestG(T t)
    {
        B& b = static_cast<B&>(t); // force `t` into a `B`
        return b.G();
    }
    

    The remarks of others regarding the use of virtual apply equally to C# and C++. I’m just explaining why C++ behaves differently from C#.

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