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Home/ Questions/Q 539269
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T10:07:06+00:00 2026-05-13T10:07:06+00:00

For various reasons, I need to implement a type caching mechanism in C#. Fortunately,

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For various reasons, I need to implement a type caching mechanism in C#. Fortunately, the CLR provides Type.GUID to uniquely identify a type. Unfortunately, I can’t find any way to look up a type based on this GUID. There’s Type.GetTypeFromCLSID() but based on my understanding of the documentation (and experiments) that does something very, very different.

Is there any way to get a type based on its GUID short of looping through all the loaded types and comparing to their GUIDs?

EDIT: I forgot to mention that I would really like a “type fingerprint” of fixed width, that’s why the GUID is so appealing to me. In a general case, of course, the fully qualified name of the type would work.

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  1. Editorial Team
    Editorial Team
    2026-05-13T10:07:07+00:00Added an answer on May 13, 2026 at 10:07 am

    Don’t loop to compare. Populate a Dictionary<Type> and use the Contains method.

    Dictionary<Type> types = new Dictionary<Types>();
    ... //populate 
    
    if (types.Contains(someObject.GetType())) 
      //do something
    

    This will certainly give you a fixed size entry, since all of them will be object references (instances of Type essentially being factory objects).

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