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Home/ Questions/Q 7000365
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T20:39:40+00:00 2026-05-27T20:39:40+00:00

For whatever reason, I’m having trouble loading up a sound with the AVAudioPlayer .

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For whatever reason, I’m having trouble loading up a sound with the AVAudioPlayer. I am testing it on my iPad device.

My code is fairly straight forward, nothing fancy. The framework is imported, delegate implemented. In my viewDidLoad method:

NSString *path = [[NSBundle mainBundle] pathForResource:@"sound" ofType:@"mp3"];
AVAudioPlayer *theAudio = [[AVAudioPlayer alloc]
                           initWithContentsOfURL:[NSURL fileURLWithPath:path]
                                           error:NULL];
[theAudio setDelegate:self];
[theAudio prepareToPlay];
[theAudio play];

This fails to play the audio. However, by coincidence, when I show a UIAlertView immediately after, I can hear the first 2 seconds of the audio clip play. That is, my app loads, I hear two seconds of audio, then the alert pops up and cuts off the audio.

So it would appear the AVAudioPlayer code somewhat seems to work.

Any idea on whats going on and how I can simply get the audio to play?

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  1. Editorial Team
    Editorial Team
    2026-05-27T20:39:41+00:00Added an answer on May 27, 2026 at 8:39 pm

    The problem is that you are using ARC, and therefore that the AVAudioPlayer is deallocated when the variable goes out of scope. You have to declare the theAudio variable as an instance variable, and assign it in the viewDidLoad. So, in your .h file:

    @interface MyViewController : UIViewController {
        AVAudioPlayer *theAudio;
        ...
    }
    ...
    @end
    

    Then, get rid of the AVAudioPlayer * from the line where you assign theAudio in viewDidLoad. This will cause your view controller to retain the audio player, and thus will prevent the player from being deallocated before playback.

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