Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5950697
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T17:25:50+00:00 2026-05-22T17:25:50+00:00

for Xcode produced Core Data managed objects, do I need to add a dealloc

  • 0

for Xcode produced Core Data managed objects, do I need to add a dealloc method to release variables?

So when I have a core data model for my iPhone app, and I let XCode generate the managed object classes, I note there is no dealloc method. Do I need to “release” in a dealloc method myself manually to the variables/properties?

I see the code-generated managed object classes have:

  • the property is marked “retain” in the header file
  • in the implementation file it is set up with “@dynamic” (i.e. not @sythesise)

thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T17:25:51+00:00Added an answer on May 22, 2026 at 5:25 pm

    You don’t need to (and shouldn’t) modify these generated files. The @dynamic means that the property implementations will be provided at runtime. Dynamic Properties

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Xcode allows you to create automated scripts for performing repetitive tasks. What scripts have
When Xcode autocompletes an method for me, it gives me blue blocks for parameters.
In Xcode method listings (activated via Ctrl-2), the method names are always listed in
I am new to iPhone and objective c. I have spent hours and hours
I've been building a basic Cocoa application with Core Data and Interface Builder, and
I have downloaded Xcode 4 but i do not like it much. it also
I have an iPhone app that is currently using the test environment for iAds.
I've created an ad hoc distribution build for my iPhone app using Xcode 4.1.
I have a linux filter to extract all lines from an xcode project that
XCode 3.1.2 using built-in OCTest unit testing. I'm getting a crash when unit tests

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.