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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T13:19:44+00:00 2026-06-01T13:19:44+00:00

Forgive me if there is an extremely simple answer to this question. I am

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Forgive me if there is an extremely simple answer to this question.

I am currently updating a series of .fla files that someone else created. Within one of the symbols is the following code: this.insertMovieClip("symbolName","objectReferenceName",5);

I understand what the code is doing, or rather what it would do normally. It would find a symbol named symbolName in the library, and create an instance of it named objectReferenceName inside this MovieClip.

The problem is that I have searched the library, and I can’t find anything named symbolName. It doesn’t exist. But somehow, there is a movie clip being called at runtime – the code works. What am I missing here?

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  1. Editorial Team
    Editorial Team
    2026-06-01T13:19:46+00:00Added an answer on June 1, 2026 at 1:19 pm

    The symbol names in the library actually have no effect at run-time—they are simply labels. The identifier that gets used at run-time is set in the Linkage properties for a symbol. You can see this by looking under the AS Linkage column in the library, or right-clicking a symbol and clicking Properties.

    In AS2, you assign an identifier to a symbol by checking the “Export for ActionScript” box in the Properties dialog. You can then create an instance of that symbol from ActionScript like this:

    attachMovieClip("linkageIdentifier", "reference", depth);
    

    This is probably what your insertMovieClip function is doing.

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