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Home/ Questions/Q 6573777
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T15:10:36+00:00 2026-05-25T15:10:36+00:00

From Apple Documentation : Setting the repeatCount to 1e100f will cause the animation to

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From Apple Documentation:

Setting the repeatCount to 1e100f will cause the animation to repeat until it is removed from the layer.

Here’s my code:

CABasicAnimation *flicker = [CABasicAnimation animationWithKeyPath:@"opacity"];
flicker.repeatCount = 1e100f;

Xcode gives a warning:

Semantic Issue: Magnitude of floating-point constant too large for type 'float'; maximum is 1.7014116E+38

Something I’m doing wrong?

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  1. Editorial Team
    Editorial Team
    2026-05-25T15:10:36+00:00Added an answer on May 25, 2026 at 3:10 pm

    Try using HUGE_VALF (which I think is 1e50f, but use the constant) instead. Looking up repeatCount tells us:

    Setting this property to HUGE_VALF will cause the animation to repeat forever.

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