From this question it appears it’s possible (but perhaps with issues). My question is, can I do this the other way aorund, compile a C/C++ lib in Visual Studio then link it up to xcode and run it on an iOS device. Will Apple have an issue with this if it actually works? I know they’re not big fans of DLLs and I’m not too keen on linking up and developing tech around something which Apple can detect and ban (like they do with dynamically linked libraries).
From this question it appears it’s possible (but perhaps with issues). My question is,
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You can’t do this because the Microsoft compiler targets a different architecture from the architectures that iOS runs on. And that’s just for starters. There are no doubt a gazillion other reasons that it won’t work, but the architecture is the most obvious block.