From time to time, different Apps I am developing close itself, I’m assuming it is because of memory usage that the IOS kills once it is to high.
Even if it is not because of memory I will like to find out how much memory my app is consuming every step of the way.
Update:
Thanks guys, I understand Instruments purpose, but my Idea was to monitor memory while I am using the app not connected to the computer. For instance, something like placing a UILabel Text content with the current memory consumption.
Any directions?
Let’s using instrument to profile your application. Using Allocation mode, you can find out :
– how much memory your app using.
– how many objects of your app are allocated in memory.
– Which objects (GUI, NSOBjects, bla bla bla) are allocated in memory.
– Your app using more or less memory after you do somethings in your app.
More detail:
https://developer.apple.com/library/mac/#documentation/DeveloperTools/Conceptual/InstrumentsUserGuide/Introduction/Introduction.html