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Home/ Questions/Q 86501
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Asked: May 10, 20262026-05-10T22:15:22+00:00 2026-05-10T22:15:22+00:00

From what I have read best practice is to have classes based on an

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From what I have read best practice is to have classes based on an interface and loosely couple the objects, in order to help code re-use and unit test.

Is this correct and is it a rule that should always be followed?

The reason I ask is I have recently worked on a system with 100’s of very different objects. A few shared common interfaces but most do not and wonder if it should have had an interface mirroring every property and function in those classes?

I am using C# and dot net 2.0 however I believe this question would fit many languages.

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  1. 2026-05-10T22:15:22+00:00Added an answer on May 10, 2026 at 10:15 pm

    It’s useful for objects which really provide a service – authentication, storage etc. For simple types which don’t have any further dependencies, and where there are never going to be any alternative implementations, I think it’s okay to use the concrete types.

    If you go overboard with this kind of thing, you end up spending a lot of time mocking/stubbing everything in the world – which can often end up creating brittle tests.

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