function doclick(){
soundManager.createSound({
id: 'mySound',
url: 'http://localhost/htmlshooter/wav/gun.wav',
autoLoad: true,
autoPlay: true,
volume: 100
});
mySound.play();
}
First it says:
SMSound._onload(): “mySound” failed to load? – http://localhost/htmlshooter/wav/gun.wav
SMSound.play(): “mySound” is starting to play
SMSound.play(): “mySound” is loading – attempting to play..
And then:
soundManager.createSound(): mySound exists
soundManager.createSound(): mySound (http://localhost/htmlshooter/wav/gun.wav)
But in fact, its not playing any sound at all.
I dont think Soundmanager2 plays Wav files. You could try enabling HTML5 support on SM2 maybe?