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Home/ Questions/Q 7169557
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Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T15:01:04+00:00 2026-05-28T15:01:04+00:00

Game.prototype.run = function() { window.setInterval(function() { var thisLoop = new Date().getTime(); this.update(); this.render(); lastLoop

  • 0
Game.prototype.run = function() {
    window.setInterval(function() {
        var thisLoop = new Date().getTime();

        this.update();
        this.render();

        lastLoop = thisLoop;
    }, 1000 / this.fps);
};

game.js:198Uncaught TypeError: Object [object DOMWindow] has no method ‘update’

Why is this happening ?
“this” should relate to the Game object.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T15:01:05+00:00Added an answer on May 28, 2026 at 3:01 pm

    Cache the this variable, or use Function.bind:

    Game.prototype.run = function() {
        var _this = this;
        window.setInterval(function() {
            var thisLoop = new Date().getTime();
            _this.update();
            _this.render();
            lastLoop = thisLoop;
        }, 1000 / this.fps);
    };
    

    Or, using Function.bind:

    Game.prototype.run = function() {
        window.setInterval((function() {
            ... 
        }.bind(this), 1000 / this.fps);
    };
    

    this in a function passed to setInterval refers to the global window object, or is undefined (in strict mode).

    Another method, similar to the first one. Pass this as a parameter to the function (so that no extra local variable is used):

    Game.prototype.run = function() {
        window.setInterval(function(_this) {
            var thisLoop = new Date().getTime();
            _this.update();
            _this.render();
            lastLoop = thisLoop;
        }, 1000 / this.fps, this);
    };
    
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