Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 271281
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T00:08:12+00:00 2026-05-12T00:08:12+00:00

Getting started with TDD and I want to ground up a Repository-driven Model. However,

  • 0

Getting started with TDD and I want to ground up a Repository-driven Model. However, how can I use NUnit to effectively say:

SomeInterfaceExists()

I want to create tests for each domain model (E.g. ICarRepository, IDriverRepository), etc.)

Does this actually make sense?

Regards

  • 1 1 Answer
  • 1 View
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T00:08:12+00:00Added an answer on May 12, 2026 at 12:08 am

    TDD means you drive your development (design) by proceeding in a test-first manner, meaning you

    1. Write the outline (methods) of your class you want to test
    2. You create a Unit test for the sketch of your class
    3. You run your unit test -> it will fail
    4. You hack your class, just enough to make the test pass
    5. You refactor your class

    This is repeated for each item.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Getting started with TDD and the repository pattern, I'm wondering if it makes any
OK, I know there have already been questions about getting started with TDD ..
I'm just getting started with learning about Unit testing (and TDD in general). My
I'm getting started with unit testing and trying to do some TDD. I've read
I'm just getting started with TDD and am curious as to what approaches others
I'm getting started with Knockout. I can't figure out how to setup up the
Just getting started with Dojo. I want to pass a couple of custom parameters
I'm getting started with Erlang, and could use a little help understanding the different
I'm getting started with Paperclip and can't figure out something: why isn't this form
Getting started with jquery and having trouble getting hello world type example going for

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.