Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5967213
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T19:54:41+00:00 2026-05-22T19:54:41+00:00

Getting this error while trying to erase the last element of a list. I

  • 0

Getting this error while trying to erase the last element of a list. I debugged the code and was able to figure out what causes it and where, here’s my code:

    for(Drop_List_t::iterator i = Drop_System.begin(); i != Drop_System.end() && !Drop_System_Disable; /**/)
{
    if(Player->BoundingBox.Intersect(&(*i)->BoundingBox))
    {
        i = Drop_System.erase(i);
    }

    ++i; //List iterator crashes here if last entry was deleted
}

I can’t figure out what I’m doing wrong… Any suggestions?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T19:54:42+00:00Added an answer on May 22, 2026 at 7:54 pm

    Your algorithm is flawed because you did not understood what erase returned.

    When you use erase, it removes the element pointing to by the iterator, and returns an iterator to the next element.

    If you wish to iterate over all elements of a list, it means that whenever erase was used you should not further increment it.

    This is the normal code you should have gotten:

    if (Player->BoundingBox.Intersect(i->BoundingBox)) {
      i = Drop_System.erase(i);
    }
    else {
      ++i; 
    }
    

    And this neatly solves the issue you are encountering! Because when you erase the last element, erase will return the same iterator as end, that is an iterator pointing one-past-the-last element. This iterator shall never be incremented (it may be decremented if the list is not empty).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.