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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T22:30:39+00:00 2026-05-22T22:30:39+00:00

Given an HTML canvas that has already been drawn to, what’s the best way

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Given an HTML canvas that has already been drawn to, what’s the best way to shade the whole canvas except given circular regions? (in context: shadows except where are there light sources)

I was hoping it would be as simple as a rect() followed by subsequent arc()s, but AFAIK there’s no way to “remove” those circular sections after the fact. I can get close ( http://jsfiddle.net/mW8D3/2/), but the overlapping regions of circles end up shaded (in XOR fashion, whereas I want OR). Using clip() has the same problem.

I’ve also tried using globalCompositeOperation but can’t quite seem to achieve what I want.

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-22T22:30:40+00:00Added an answer on May 22, 2026 at 10:30 pm

    You could first create the shadow image on a second canvas and knock out holes from it with globalCompositeOperation ‘copy’ and a transparent fillStyle.

    Like this: http://jsfiddle.net/mW8D3/4/

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