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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T08:56:28+00:00 2026-05-12T08:56:28+00:00

Given an object named MyObject , an llSay(0, Hello World); from a script inside

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Given an object named MyObject, an llSay(0, "Hello World"); from a script inside the object will look like this in chat:

MyObject: Hello World

How can I get it to just look like this?

Hello World
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  1. Editorial Team
    Editorial Team
    2026-05-12T08:56:28+00:00Added an answer on May 12, 2026 at 8:56 am
    string message = "Hello World!";
    // save the old name of the object for later use
    string oldname = llGetObjectName();
    // get the words (split by spaces) in the message
    list messageParts = llParseString2List(message, [" "], []);
    // make the objects name the first word of the message.
    llSetObjectName(llList2String(messageParts,0));
    // delete the first word.
    messageParts = llDeleteSubList(messageParts,0,0);
    // use an emote to remove the : from the said text
    llSay(0, "/me "+llDumpList2String(messageParts, " ");
    // set our objects name back to its old text.
    llSetObjectName(oldname);
    
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