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Home/ Questions/Q 1091365
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T23:30:56+00:00 2026-05-16T23:30:56+00:00

Given: struct objStruct { int id; int value; }; typedef struct objStruct Object; Is

  • 0

Given:

struct objStruct {
    int id;
    int value;
};

typedef struct objStruct Object;

Is there a shortcut to allocate and initialize the object, something like a C++ constructor?
It could even be a preprocessor macro. Whatever makes the code shorter and more readable than this:

Object *newObj = malloc(sizeof(Object));
// successful allocation test snipped
newObj->id = id++;
newObj->value = myValue;
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  1. Editorial Team
    Editorial Team
    2026-05-16T23:30:57+00:00Added an answer on May 16, 2026 at 11:30 pm

    In C I typically create a function in the style of a constructor which does this. For example (error checking omitted for brevity)

    Object* Object_new(int id, int value) { 
      Object* p = malloc(sizeof(Object));
      p->id = id;
      p->value = value;
      return p;
    }
    
    ...
    Object* p1 = Object_new(id++, myValue);
    
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