GLUT is a very old framework for OpenGL, and there seems to be a lot of negative attitude towards it. I hear SDL is an alternative, though to my understanding it does not handle the 3d component of OpenGL. What is a good option (which preferably has good documentation so it is easily learnable) that can do what GLUT does and provide more functionality, eg. to make a complete 3d game? I prefer not to use pre-made game engines, I’d much rather build my own code from scratch.
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orginal GLUT is very old and I would not recommend it. But the new version of it: http://freeglut.sourceforge.net/ is quite interesting framework. Is is as simple as GLUT but adds more features: mouse scroll, new geometry objects, etc, etc.
last version of this library is from January 2012
here is a useful link with several frameworks for opengl: http://www.opengl.org/resources/libraries/windowtoolkits/
If you want to make w “whole” project I suggest combining more libraries: