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Home/ Questions/Q 7581627
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T18:14:38+00:00 2026-05-30T18:14:38+00:00

graph.h struct Edge { int from; int to; int elabel; unsigned int id; Edge():

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graph.h

struct Edge {
    int from;
    int to;
    int elabel;
    unsigned int id;
    Edge(): from(0), to(0), elabel(0), id(0) {};
};

What is the difference between vector<Edge> and vector<Edge*>? I know vector<Edge> is an array storing Edge objects, but what is the Edge* object?

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  1. Editorial Team
    Editorial Team
    2026-05-30T18:14:39+00:00Added an answer on May 30, 2026 at 6:14 pm

    The Edge* type is a pointer-to-edge. So a vector<Edge*> is a vector that stores pointers-to-edges.

    The vector itself doesn’t store the objects, only pointers to those objects. This means in particular that the pointed-to objects don’t get automatically deleted when the pointer’s lifetime ends.

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