Greatings!
I have yet another question concerning the loading of a .swf inside a existing one.
In my game. I have a introduction screen in which I load another .swf (which is a movie).
This all works fine and the URLRequest is this:
request = new URLRequest("Movie.swf");
As I said, this works fine. However when I copy my game.swf and movie.swf to a USB stick.
(I put them in the same directory to prevent other issues).
It doesn’t seem to find the movie.swf.
Now I know that it has to do with the path given in the URLRequest and/or the publish settings. But I do not know how to make this so that it searches in the same directory
as the game.swf is in.
I hope you guys have an answer for this issue.
Thanks in advance,
Matti.
Matti, I believe Lukasz’s comment is correct about it being a security error.
You can avoid this security error by embedding Movie.swf instead of using a Loader. If you do this, then at compile-time the Movie.swf needs to sit next to the Game.as file, and it will be included in the Game.swf (no need to deliver both files, just Game.swf).
The syntax is:
Alternately, if you embed it as mimeType=”application/octet-stream”, you can get the bytes of the SWF and use it in your existing Loader’s .loadBytes() method: