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Home/ Questions/Q 3484814
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T10:49:56+00:00 2026-05-18T10:49:56+00:00

Greetings I’ve read WPF utilizes DirectX so I’m wondering if it is possible to

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Greetings

I’ve read WPF utilizes DirectX so I’m wondering if it is possible to create a Game Overlay with WPF. I have tried with Winforms or WPF by itself and the transparent forms or windows always cause problems for streaming software thus I’m wondering is it possible to do the following:
sketch

Create a WPF application which shows a Window on the desktop with all the options needed for the overlay. Once all the options is filled in you can press Update and the Overlay is created in the game with all the information on it. The WPF app itself won’t be visible on the stream. This means all the viewers will not have any trouble with it when the broadcaster changes settings.

More about the overlay
The overlay will be a scoreboard so it will need a set amount of info. For example:
rough sketch scoreboard

So to sum up my question(s)

  • Can I make a WPF application which
    dynamically creates a DirectX overlay
    ingame?

  • Since it needs to work in DirectX9,
    is this project possible to make by a
    single dev (me) which has little to
    no exp with DirectX?

  • If it is possible, where should I
    start?

Thanks in advance for all your possible insights and replies!

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  1. Editorial Team
    Editorial Team
    2026-05-18T10:49:57+00:00Added an answer on May 18, 2026 at 10:49 am

    What you want would be possible using D3DImage. It allows you to host any Direct3D content within WPF and also allows you to have overlay with transparency. Here is a simple example.

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