Had a question and if anyone has found similar issues. It seems my file size keeps growing. I have had to import existing files and then delete them from the project. It seems that it keeps those files somewhere. From being 40mb and importing a few .WAV files at 30mb each it goes up to 100mb. After I deleted them it seems it doesn’t change the file size.
This was a similar issue in Flash IDE – Saving as a new project name would solve this. I’m unsure if it does in Xcode.
Has anyone had any similar issues?
Thanks,
-Andrew
Are you sure you’ve done a fully clean build since removing the resources? Do a Build->Clean for the target(s) you care about, delete the app binary off the simulator and device for full certainty, and rebuild. If there really isn’t a reference to the resource in the project any more, this should ensure it goes away from the resulting bundle.