Has anyone been able to speed up their development by using incremental asset compilation according to http://www.playframework.org/documentation/2.0.3/Assets ?
I can’t get it to work, if I add incrementalAssetsCompilation := true to my Build.scala file I get a compilation error
Build.scala:16: not found: value incrementalAssetsCompilation
[error] incrementalAssetsCompilation := true
[error] ^
[error] one error found
My Build.scala looks like this,
val main = PlayProject(appName, appVersion, appDependencies, mainLang = JAVA).settings( // Add your own project settings here incrementalAssetsCompilation := true )
Any ideas?
I think the commit regarding this feature did not made it to the 2.0.3 version 🙁
If you look at the master version of the PlayKeys.scala file, you’ll find the
incrementalAssetsCompilationkey, but not in the 2.0.3 version.