having an issue generating random numbers in a loop. Can get around it by using Thread.Sleep but after a more elegant solution.
for ...
Random r = new Random();
string += r.Next(4);
Will end up with 11111… 222… etc.
Suggestions?
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Move the declaration of the random number generator out of the loop.
Source
By having the declaration in the loop you are effectively calling the constructor with the same value over and over again – hence you are getting the same numbers out.
So your code should become: