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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T09:47:44+00:00 2026-05-15T09:47:44+00:00

having an issue using a NSMutableArray; In my implementation file applicationDidFinishLaunching method I have

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having an issue using a NSMutableArray;

In my implementation file applicationDidFinishLaunching method I have

_imgArray = [NSMutableArray array];

and _imgArray is defined in my .h file as

NSMutableArray *_imgArray;

After populating it, it traces out correctly.

The problem is, in another method in my implementation file, I can’t seem to acces the _imgArray array.
It traces out to

_imgArray=  ar.lproj

What gives?

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  1. Editorial Team
    Editorial Team
    2026-05-15T09:47:45+00:00Added an answer on May 15, 2026 at 9:47 am

    I’m surprised you’re not crashing. You aren’t retaining the array when you assign it to _imgArray, so by the second event loop, it’s pointing to unallocated memory.

    Don’t mess with your ivars directly. Use accessors (@property). And study the Memory Management Programming Guide.

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