Having only ever developed Flash for web I’m unfamiliar with methods of compiling a single executable file for both Mac and PC.
What I have at the moment is a whole mess of files and folders comprising .fla, .swf, .as classes, gallery images and videos and need to supply my client with a single ‘solid’ file to hand over to the end client.
The end product doesn’t need to be both Mac and PC compatible as I can supply them with two versions, but a cross-platform version would be ideal.
Should I be using a third party to compile in this way or should I be looking to re-distribute my job via Flash Builder (I’ve never used this before) or is it possible to achieve all this in Flash itself?
BONUS ROUND!
Finally, just in case it’s a possibility, is there a chance that this might also run on an iPad?!
Thanks very much for reading and I eagerly await some wisdom!
Kev
I’m using a Mac (Intel) and Adobe CS5.
Some of this could depend on what your client requirements are, but…
And yes, you can generate a native app for the iPad [or iPhone] using the same tools. But it seems unlikely that you’ll want to because such an app will probably have different performance requirements and different UI Requirements.