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Home/ Questions/Q 7954213
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T03:21:35+00:00 2026-06-04T03:21:35+00:00

Hello, I get a NullReferenceException when running this: void newSensor_AllFramesReady(object sender, AllFramesReadyEventArgs e) {

  • 0

Hello, I get a NullReferenceException when running this:

void newSensor_AllFramesReady(object sender, AllFramesReadyEventArgs e)
    {
        Skeleton first = GetFirstSkeleton(e);
        if (first == null)
        {
            return;
        }
        /**
         * @TODO
         * obsluzyc wyjatek null reference na wypadek gdy gubi szkielet
         */ 
        long timestamp = e.OpenSkeletonFrame().Timestamp;

it is in the line of long timestamp

It occurse while 10-15 seconds if same action. For example I’m logging some data standing still. I log them in every frame. After few seconds I get the NullReferenceException.

What is the problem?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-04T03:21:37+00:00Added an answer on June 4, 2026 at 3:21 am

    Ok so I fouund answer for my problem. It is very simple.

    Whe my system/machine is overloaded or it slows down from any other reason frames ain`t analyzed as fast as they sould. That whey when this lag occurs I can’t open a frame. Thats why I get null.

    Bellow solution of the problem

    bool haveSkeletonData = false;
    using (SkeletonFrame skeletonFrame = e.OpenSkeletonFrame())
    {
    if (skeletonFrame != null)
    {
        if ((this.skeletonData == null) || (this.skeletonData.Length != skeletonFrame.SkeletonArrayLength))
        {
            this.skeletonData = new Skeleton[skeletonFrame.SkeletonArrayLength];
        }
        skeletonFrame.CopySkeletonDataTo(skeletonData);
        haveSkeletonData = true;
    }
    else
    {
        haveSkeletonData = false;
    }
    }
    
    if (haveSkeletonData)
    {
       // here i can put code that is using my timestamp 
    }
    

    That way I’ll be safe from null and I’ll be able to use my timestamp as I need to 🙂

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