hello i m using c# and suffering with delay problem. i want to change the technique for handling the graphics before this i want to know what will be the most efficient method for implementing heavy graphics,
i started making bmp files for each dynamic and static module and at the end i updates the whole GUI by pasting this bmps as layers after this i do double buffering but still not getting the required results i am thinking for using Direct-X ??
help required thanx in advance
Microsoft XNA is a managed environment for doing extensive graphics. It’s mainly used for Game development.
IMHO. Worth a look in your case.