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Home/ Questions/Q 726941
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T06:30:35+00:00 2026-05-14T06:30:35+00:00

hello i want to use a texture on a cube (created by glutsolidcube()), how

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hello i want to use a texture on a cube (created by glutsolidcube()), how can i define where the texture is pictured at?
(for example on the “frontside” of a cube)

glEnable(GL_TEXTURE_2D);
    glBindTexture(GL_TEXTURE_2D, texture[0]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filterMode);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filterMode);

    glColor4f(0.8,0.7,0.11,1.0);
    glPushMatrix();
        glScalef(4, 1.2, 1.5);
        glTranslatef( 0, 0.025, 0);
        glutSolidCube(0.1);
    glPopMatrix();
  glDisable(GL_TEXTURE_2D);

thanks

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  1. Editorial Team
    Editorial Team
    2026-05-14T06:30:36+00:00Added an answer on May 14, 2026 at 6:30 am

    Not possible, since glutSolidCube() only generates vertexes and normals, not texture coordinates.

    However, there are workarounds.

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