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Home/ Questions/Q 8575455
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T19:41:54+00:00 2026-06-11T19:41:54+00:00

Here are two definitions both achieving the same result: def sendTrigger(teamId:Long, data:String) { EngineSync.browserSockets.collect{

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Here are two definitions both achieving the same result:

  def sendTrigger(teamId:Long, data:String) {
    EngineSync.browserSockets.collect{ case ((i,(u,t)),s) => if(t==teamId) { s.send(data) } }
  }

  def sendTrigger(teamId:Long, data:String) {
    EngineSync.browserSockets.foreach{ case ((i,(u,t)),s) => if(t==teamId) { s.send(data) } }
  }

What’s happening is I am looping through a list of sockets and filtering them to send data. Being a newbie to Scala, I am concerned about performance when this begins to scale. From what I understand foreach performance is poor compared to other methods, does anyone know if collect would fare better or if this is the wrong approach entirely?

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  1. Editorial Team
    Editorial Team
    2026-06-11T19:41:55+00:00Added an answer on June 11, 2026 at 7:41 pm

    Looping through a fair sized collection vs. performing network IO (at least when blocking) are entirely different scale operations, therefore I would not worry about performance issures at this phase.

    If you really care about performance when scaling massively:

    • Use NIO for asynchronous socket IO
    • Wrap up the socket access logic inside an Actor (and maybe use Futures in clients to hide the Actors)
    • Or even spare yourself the time and use Akka’s IO module
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