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Home/ Questions/Q 8532049
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T09:37:29+00:00 2026-06-11T09:37:29+00:00

Here I want to move some cocos2D sprite object from top to bottom. Sprites

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Here I want to move some cocos2D sprite object from top to bottom. Sprites r generated at random position in screen. Some time all sprite’s movement s jerky..I can’t use CCMove as I want to maintain equal distance between sprite.

[self schedule: @selector(updateObjects:)];


-(void)updateObjects:(ccTime) dt
{
    //when I print dt, it gives different value..
    //jerk comes when this value s larger than ideal value..


    for(Obstacles *Obs in ObsArray)
    {
        CGPoint pos = Obs.position;
        pos.y -= gameSpeed;
        Obs.position = pos;
    }
}

How can I solve this problem.

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  1. Editorial Team
    Editorial Team
    2026-06-11T09:37:30+00:00Added an answer on June 11, 2026 at 9:37 am

    Resolved problem by
    1. Removed all printf and cocos2D logs
    2. Added separate thread for image loading.
    3. Used multiple 1024×1024 sprite sheet in place of 2048×2048 in HD mode.

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