Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9222543
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 18, 20262026-06-18T03:51:25+00:00 2026-06-18T03:51:25+00:00

here is a piece of code, could you help me managing memory correctly in

  • 0

here is a piece of code, could you help me managing memory correctly in it please ?

- (void) buildSpritesWithName:(NSString*)sN {

    self.arrayPages = [[NSMutableArray alloc] initWithCapacity:self.numPages];
    NSString *spriteName0 = [NSString stringWithFormat:@"%@%i.png", sN, 0];
    CCSprite *temp0 = [CCSprite spriteWithSpriteFrameName:spriteName0];

    NSLog(@"temp sprite %@ size : %f / %f",spriteName0, temp0.contentSize.width, temp0.contentSize.height);

    self.imgSize = CGSizeMake(temp0.contentSize.width, temp0.contentSize.height);


    for (int c = 1; c <= numberOfWheelFacesCycles; c++) {

        for (int x = 1; x <= self.numPages; x++) {

            NSString *spriteName = [NSString stringWithFormat:@"%@%i.png",sN, x];
            CCSprite *temp = [CCSprite spriteWithSpriteFrameName:spriteName];

            [self.arrayPages addObject:temp];
        }
    }

    NSLog(@"%i Pages built",self.arrayPages.count);
}

Analyzer says “Potential leak of an object” at line :

NSString *spriteName0 = [NSString stringWithFormat:@"%@%i.png", sN, 0];

Why that ? NSString is autorelease right ? so which object could be leaked ?

I have the following in another class, again, what’s the problem :

self.name = [playersNames objectAtIndex:type];

By the way, if the management of the loop is not good, could you advice as well ?

Thanks for your help

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-18T03:51:26+00:00Added an answer on June 18, 2026 at 3:51 am

    Look at your property or accessor for arrayPages. If it retains, then your potential leak arises when you call:

    self.arrayPages = [[NSMutableArray alloc] initWithCapacity:self.numPages];
    

    If arrayPages retains, then do this instead:

    self.arrayPages = [[[NSMutableArray alloc] initWithCapacity:self.numPages] autorelease];
    

    or more simply:

    self.arrayPages = [NSMutableArray arrayWithCapacity:self.numPages];
    

    As for your loop, it looks all right, but beware of creating a lot of autoreleased objects inside it; they aren’t released until some point later.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a piece of code here that i really could use some help
I am wondering if someone could please help me convert a piece of PHP
Hi could anybody help me understand this particular piece of code from this Langton's
Here is my piece of code that creates buttons programmatically: NSArray *buttonImage=[NSArray arrayWithObjects:[UIImage imageNamed:@Cover_0.png],
Here a small piece of code for testing and explain the problem. I have
Here I have piece of code, showing example of how I want to update
Here is the piece of code that I have used for Java 5.0 TreeSet<Integer>
Here's a piece of code from the xss_clean method of the Input_Core class of
Here's a piece of code that takes most time in my program, according to
Here's a piece of code, currently driving me nuts. It's a UIView, with an

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.