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Home/ Questions/Q 8691093
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T00:03:06+00:00 2026-06-13T00:03:06+00:00

Here is my code: public string Units { get { return (string)GetValue(UnitsProperty); } set

  • 0

Here is my code:

public string Units
    {
        get { return (string)GetValue(UnitsProperty); }
        set { SetValue(UnitsToolTipVisibility, Visibility.Visible);
                SetValue(UnitsProperty, value); }
    }
    public static readonly DependencyProperty UnitsProperty = DependencyProperty.Register("Units", typeof(string), typeof(UserInputOutput));
    public static readonly DependencyProperty UnitsToolTipVisibility = DependencyProperty.Register("UnitsToolTipVisibility", typeof(Visibility), typeof(UserInputOutput), new UIPropertyMetadata(Visibility.Visible));

My goal:
When the Units variable is Set I want the tooltip for this instance of the UserControl to become visible.

I think I’m going about this the wrong way. I have many, many instances of a UserControl. When an instance has the Units string set the tooltip for that instance should be visible.

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  1. Editorial Team
    Editorial Team
    2026-06-13T00:03:07+00:00Added an answer on June 13, 2026 at 12:03 am

    It would be easier to just use a trigger in your XAML. You can get rid of the UnitsToolTipVisibilityProperty completely then.

    <ToolTip>
       <ToolTip.Resources>
          <Style TargetType="ToolTip">
             <Style.Triggers>
                  <!-- hide tooltip when no unit set -->
                  <DataTrigger Binding="{Binding Units}" Value="{x:Null}">
                      <Setter Property="Visibility" Value="Collapsed" />
                  </DataTrigger>
              </Style.Triggers>
           </Style>
        </ToolTip.Resources?
    </ToolTip>
    
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