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Home/ Questions/Q 6334123
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T18:35:57+00:00 2026-05-24T18:35:57+00:00

Here is my code : void MainWindow::on_actionOpen_Image_triggered() { QString fileName = QFileDialog::getOpenFileName(this,Open Image File,QDir::currentPath());

  • 0

Here is my code :

void MainWindow::on_actionOpen_Image_triggered()
{
    QString fileName = QFileDialog::getOpenFileName(this,"Open Image File",QDir::currentPath());

    if(!fileName.isEmpty())
    {
        QImage image(fileName);

        if(image.isNull())
        {
            QMessageBox::information(this,"Image Viewer","Error Displaying image");
            return;
        }

        QGraphicsScene scene;
        QGraphicsView view(&scene);
        QGraphicsPixmapItem item(QPixmap::fromImage(image));
        scene.addItem(&item);
        view.show();   
    }

}

I want to display image from file, code works fine but image disappiars very fast.

How can I pause image screen?

And how can I load image in “graphicsView” widget?

My code:

void MainWindow::on_actionOpen_Image_triggered()
{
    QString fileName = QFileDialog::getOpenFileName(this,"Open Image File",QDir::currentPath());

    if(!fileName.isEmpty())
    {
        QImage image(fileName);

        if(image.isNull())
        {
            QMessageBox::information(this,"Image Viewer","Error Displaying image");
            return;
        }

        QGraphicsScene scene;
        QGraphicsPixmapItem item(QPixmap::fromImage(image));
        scene.addItem(&item);

        ui->graphicsView->setScene(&scene);
        ui->graphicsView->show();    
    }
}

It does not work.

How to fix this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T18:35:58+00:00Added an answer on May 24, 2026 at 6:35 pm

    You need to create all your objects on the heap, otherwise they get deleted when they go out of scope:

    QGraphicsScene* scene = new QGraphicsScene();
    QGraphicsView* view = new QGraphicsView(scene);
    QGraphicsPixmapItem* item = new QGraphicsPixmapItem(QPixmap::fromImage(image));
    scene->addItem(item);
    view->show();
    

    Your second question might be related – scene is assigned to ui->graphicsView but it gets deleted immediately after, so again create all your objects on the heap.

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