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Home/ Questions/Q 7641985
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T09:04:25+00:00 2026-05-31T09:04:25+00:00

Here is the culmination of a Skeet posting for a random provider : public

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Here is the culmination of a Skeet posting for a random provider:

public static class RandomProvider
{    
    private static int seed = Environment.TickCount;

    private static ThreadLocal<Random> randomWrapper = new ThreadLocal<Random>(() =>
        new Random(Interlocked.Increment(ref seed))
    );

    public static Random GetThreadRandom()
    {
        return randomWrapper.Value;
    }
}

I would like to use the same concept in a .NET 3.5 project, so ThreadLocal is not an option.

How would you modify the code to have a thread safe random provider without the help of ThreadLocal?

UPDATE

Ok, am going with Simon’s [ThreadStatic] for now since I understand it the best. Lots of good info here to review and rethink as time allows. Thanks all!

public static class RandomProvider
{
    private static int _seed = Environment.TickCount;

    [ThreadStatic]
    private static Random _random;

    /// <summary>
    /// Gets the thread safe random.
    /// </summary>
    /// <returns></returns>
    public static Random GetThreadRandom() { return _random ?? (_random = new Random(Interlocked.Increment(ref _seed))); }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T09:04:26+00:00Added an answer on May 31, 2026 at 9:04 am

    You can use the ThreadStaticAttribute

    [ThreadStatic]
    private static Random _random;
    
    private static Random Random
    {
        get
        {
            int seed = Environment.TickCount;
    
            return _random ?? (_random = new Random(Interlocked.Increment(ref seed)))
        }
    }
    
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