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Home/ Questions/Q 7029867
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T00:35:40+00:00 2026-05-28T00:35:40+00:00

Here is the prototype: void RecvProxy_ToggleSights( const CRecvProxyData* pData, void* pStruct, void* pOut );

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Here is the prototype:

void RecvProxy_ToggleSights( const CRecvProxyData* pData, void* pStruct, void* pOut );

And then the function itself:

void RecvProxy_ToggleSights( const CRecvProxyData* pData, void* pStruct, void* pOut ){

CBaseCombatWeapon *pWeapon = (CBaseCombatWeapon*)pStruct;
if( pData->m_Value.m_Int )
    pWeapon->EnableIronsights();
else
    pWeapon->DisableIronsights();}

And then the error message this code, both the prototype and the definition, generates:

Error 19 error C4430: missing type specifier – int assumed. Note: C++ does not support default-int f:\Mods\CI Testbed\src\game\shared\basecombatweapon_shared.cpp 47

How can I resolve this error?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T00:35:41+00:00Added an answer on May 28, 2026 at 12:35 am

    Is the type ‘CRecvProxyData’ defined? Your code is otherwise correct (assuming all user defined types are defined properly), although I suggest you place opening and closing braces for the function definition on their own lines.

    Also, I take issue with void*: It’s a bit of a hangover from C, you should aim to eliminate it from your source code where necessary. Could you use polymorphism or templates instead?

    It’s likely your missing a #include, or have made an error in your include guards. If you could post the contents of the filer where ‘CRecvProxyData’ is defined as well as the code surrounding that which you have posted, that would be a great help. Otherwise, I can only speculate :).

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