Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3216258
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T15:16:24+00:00 2026-05-17T15:16:24+00:00

Here is the way I have my base class working: class AguiWidgetBase { //variables

  • 0

Here is the way I have my base class working:

class AguiWidgetBase
{
    //variables
    AguiDockingEnum dockingStyle;
    std::string text;
    AguiRectangle clientRectangle;
    AguiColor tintColor;
    AguiColor fontColor;
    std::map<int,int,CmpIntInt> children;

    //private methods
    void zeroMemory();
    virtual void onPaint();
    virtual void onAddChildControl(AguiWidgetBase *control);
    virtual void onTintColorChanged(AguiColor color);
    virtual void onDockingStyleChanged(AguiDockingEnum style);
    virtual void onTextChanged(std::string text);
    virtual void onThemeChanged(const AguiTheme &theme);
    void (*onPaintCallback)(AguiRectangle clientRect);
    void (*onTintColorChangedCallback)();
    void (*onDockingStyleChangedCallback)();
    void (*onTextChangedCallback)();
    void (*onThemeChangedCallback)();

protected:
    AguiWidgetBase *parentWidget;
public:
    AguiWidgetBase(void);
    ~AguiWidgetBase(void);

    void addChildControl(AguiWidgetBase *control);
    void removeChildControl(AguiWidgetBase *control);
    AguiWidgetBase* getParent();
    void paint();
    void setTintColor(AguiColor color);
    AguiColor getTintColor();
    void setDockingStyle(AguiDockingEnum style);
    AguiDockingEnum getDockingStyle();
    void setText(std::string text);
    std::string getText();
    void SetTheme( const AguiTheme &theme);
};

Some of them work like this. There is a regular non-overridable funcion which calls the virtual function and the function pointer if its not NULL.

Will my virtual functions be able to once again go into the private scope when I create derived classes or must they be public?

I want to avoid them being public due to my design.
Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T15:16:24+00:00Added an answer on May 17, 2026 at 3:16 pm

    Virtual functions can have public, protected, or private access.

    A discussion of them via the C++ FAQ.

    • Should I use protected virtuals instead of public virtuals?
    • When should someone use private virtuals?
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am working in cross platform C++, and have some classes defined like so:
Here is my situation. I am working with WMI in C#. Thankfully, I found
I'm wondering why the 'partial class' concept even exists in C#/VB.NET. I'm working on
I am working with MVP in ASP.NET and wanted see if there is an
I am working on an object factory to keep track of a small collection
I have implemented some utility classes in Flex that I want to use in
I was happily working in C++, until compilation time arrived. I've got several classes
I'm fairly new to Objective-C and wondering if it's possible to type objects as
The setup: (using Asp.Net MVC 2 RC, Entity Framework, SQL Server, VS2008) My buddy
I've been trying to get my head around JavaScript inheritance. Confusingly, there seem to

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.