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Home/ Questions/Q 8530949
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T09:22:19+00:00 2026-06-11T09:22:19+00:00

Here’s a simple question regarding const correctness. I have this class: template <class T>

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Here’s a simple question regarding const correctness.

I have this class:

template <class T>
class Foo
{
public:
    std::map<std::string, boost::any> members; 

    template <typename T>
    std::vector<T>& member(const std::string& memberName) 
    {
        return boost::any_cast<std::vector<T>&>(members[memberName]);
    }
};

I then have a functor which includes the following:

bool operator()(Foo& foo) const
{
    std::vector<T> & member = foo.member<T>(_memberName);

What confuses me here is that I cant pass Foo by reference to const, since I’m calling the non const member getter function. With regard to its signature, this gives the impression that operator() changes foo.

Should I correct this and if so how?

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  1. Editorial Team
    Editorial Team
    2026-06-11T09:22:21+00:00Added an answer on June 11, 2026 at 9:22 am

    The usual way is to add a const overload for the member function:

    template <typename T>
    std::vector<T> const & member(const std::string& memberName) const
    {              ^^^^^                                         ^^^^^
        return boost::any_cast<std::vector<T> const &>(members.at(memberName));
    }                                         ^^^^^            ^^
    

    Calling the member on a const Foo will choose this overload; calling it on a non-const
    will choose the original one.

    Note that at() is a fairly new addition to std::map. If you’re stuck with an outdated library, you’ll need something like:

    std::map<std::string, boost::any>::const_iterator found = members.find(memberName);
    if (found == members.end()) {
        throw std::runtime_error("Couldn't find " + memberName);
    }
    return boost::any_cast<std::vector<T> const &>(found->second);
    
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