Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8801445
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T00:50:09+00:00 2026-06-14T00:50:09+00:00

Here’s the basic Haxe Hello World! program: class Main { public static function main()

  • 0

Here’s the basic Haxe “Hello World!” program:

class Main 
{
    public static function main() 
    {
        trace("Hello world");
    }
}

Here’s the build file for the above program:

-main Main
-java java

Now I want to compile this program to Java, Javascript, and C++ with a single .hxml file. How should the .hxml file be formatted, in this case?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-14T00:50:10+00:00Added an answer on June 14, 2026 at 12:50 am

    You should use the command “–next” to specify the next compile target. So:

    -main Main
    -java java
    
    --next
    
    -main Main
    -cpp cpp
    
    --next
    -flash out.swf
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Here's the view: @if (stream.StreamSourceId == 1) { <img class=source src=@Url.Content(~/Public/assets/images/own3dlogo.png) alt= /> }
Here's my function: static Map AddFormation(Map _map, Tile tile, int x, int y, int
Here is my class: public class A{ private void doIt(int[] X, int[] Y){ //change
Here's my test function (c#, visual studio 2010): [TestMethod()] public void TestGetRelevantWeeks() { List<sbyte>
Here is the code in a function I'm trying to revise. This example works
Here is the Javascript I currently have <script type=text/javascript> $(function() { $('.slideshow').hover( function() {
Here's what I'm trying to accomplish with this program: a recursive method that checks
Here's my problem I have this javascript if (exchRate != ) { function roundthecon()
Here is my javascript code for a cursor focus function to go to username
Here's what I'm doing. I want to upload multipart file via Ajax to my

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.