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Home/ Questions/Q 6735393
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T11:00:15+00:00 2026-05-26T11:00:15+00:00

Here’s the battle plan: User logs into website. User clicks the Play button and

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Here’s the battle plan:

  1. User logs into website.
  2. User clicks the Play button and a new window opens with the flash game in it.
  3. If the user is logged into website, have the flash game load. Otherwise ask him for credentials.

Is this type of interconnectivity possible? Can I give a flash object (.swf) something to use?

Any suggestions on how to tackle this problem?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T11:00:17+00:00Added an answer on May 26, 2026 at 11:00 am

    Interesting problem. There is trivial and non-trivial solution IMO.

    Trivial solution

    In the pop-up, check if user is authenticated, and if not, dont render HTML with flash object, but some message instead. Con : If someone knows direct URL to flash game, he can play anyway…

    Non-trivial solution

    Modifying flash game itself to “support” your authentication. If your user log in, create some random temporary token for him (Guid in cache seems fine to me). When opening popup with game, render this token as “parameter” which flash can see. Flash game then must take this token, call some URL with it (something like /checkgametoken?token=123… ). This action looks for the specified token in cache and say “ok” or “no” to flash.

    This approach can be made even more secure with features like including client IP in token (concatenate and hash it with guid) to prevent sending token to other users, or even mechanism for preventing “hacking” flash game – it can be modified that it cant even function without authentication (instead of “ok”/”no” from server, it should retrieve some vital parts – constants to function properly, maybe even parts of code, i am not sure about capabilities of flash in this way)

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