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Home/ Questions/Q 905577
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T16:14:40+00:00 2026-05-15T16:14:40+00:00

Here’s the code I currently have. <!DOCTYPE html> <html> <head> <meta http-equiv=Content-Type content=text/html; charset=utf-8/>

  • 0

Here’s the code I currently have.

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> 
<script src="http://code.jquery.com/jquery-1.4.2.min.js"></script> 
<script>
function draw()
{
    var diagCanvas = document.getElementById("diag-cnvs");

diagCanvas.height=window.innerHeight;
diagCanvas.width=window.innerWidth;

    if (diagCanvas.getContext)
    {
        var ctx = diagCanvas.getContext("2d");
        var h = w = 100;
        var color1 = 'rgba(255,0,0,1)';
        var color2 = 'rgba(255,0,0,.2)';
        var x = y = 0;

        while(y<diagCanvas.height)
        {
            while(x<diagCanvas.width)
            {
                ctx.fillStyle = color2;
                ctx.fillRect( x, y, w, h);

                ctx.fillStyle = color1;
                ctx.lineTo( x, y);
                ctx.lineTo( x+w/2, y);
                ctx.lineTo( x, y+h/2);
                ctx.lineTo( x, y);
                ctx.moveTo( x+w, y);
                ctx.lineTo( x+w, y+h/2);
                ctx.lineTo( x+w/2, y+h);
                ctx.lineTo( x, y+h);
                ctx.fill();
                ctx.closePath();

                x+=w;
            }
            y+=h;
            x=0;
        }
    }
}
$(function() {
    draw();
})
</script>
<style>
    canvas {
    position: absolute;
    top: 0;
    left: 0;
}
</style>
</head>
<body>
<canvas height="100" width="100" id="diag-cnvs"></canvas>
</body>
</html>

I’d like to keep the height and width dimensions the same for the canvas shape but it’d be great to have this completely fill the browser 100% or basically repeat indefinitely, similar to the CSS value for a background-image to repeat on both x and y axis.

Eventually, I’d like to add two or three more colors to the stripes, but I only vaguely understand what’s going on in this code since I’m brand new to it.

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  1. Editorial Team
    Editorial Team
    2026-05-15T16:14:40+00:00Added an answer on May 15, 2026 at 4:14 pm
    function draw()
    {
        var diagCanvas = document.getElementById("diag-cnvs");
    
        if(document.documentElement.offsetHeight<window.innerHeight)
               diagCanvas.height = window.innerHeight;
        else
               diagCanvas.width = document.documentElement.offsetHeight;
        diagCanvas.width=document.documentElement.offsetWidth;
    
        if (diagCanvas.getContext)
        {
            var ctx = diagCanvas.getContext("2d");
            var h = w = 100;
            var color1 = 'rgba(255,0,0,1)';
            var color2 = 'rgba(255,0,0,.2)';
            var x = y = 0;
    
            while(y<diagCanvas.height)
            {
                while(x<diagCanvas.width)
                {
                    ctx.fillStyle = color2;
                    ctx.fillRect( x, y, w, h);
    
                    ctx.fillStyle = color1;
                    ctx.lineTo( x, y);
                    ctx.lineTo( x+w/2, y);
                    ctx.lineTo( x, y+h/2);
                    ctx.lineTo( x, y);
                    ctx.moveTo( x+w, y);
                    ctx.lineTo( x+w, y+h/2);
                    ctx.lineTo( x+w/2, y+h);
                    ctx.lineTo( x, y+h);
                    ctx.fill();
                    ctx.closePath();
    
                    x+=w;
                }
                y+=h;
                x=0;
            }
        }
    }
    
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