Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3598254
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 18, 20262026-05-18T20:13:09+00:00 2026-05-18T20:13:09+00:00

Here’s the code I use: class Server { ….. void Server::accepted() { std::cout <<

  • 0

Here’s the code I use:

class Server
{
.....

void Server::accepted()
{
    std::cout << "Accepted!" << std::endl;

    boost::array<char, 1> buf;
    boost::asio::async_read(socket, boost::asio::buffer(buf),
        boost::bind(&Server::handleRead, this, buf, boost::asio::placeholders::error));
}

void Server::handleRead(boost::array<char, 1> buf, const boost::system::error_code& error)
{
    if(!error)
    {
        std::cout << "Message: " << buf.data() << std::endl;
    }
    else
    {
        std::cout << "Error occurred." << std::endl;
    }
}

.....
}

The problem is that I always get the same data from the client: a specific char.
In my client I tried sending other char, but still the server shows the same char.

And when I try to read more than 1 bytes, I get an error that the buf variable is used before it’s initialized.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-18T20:13:10+00:00Added an answer on May 18, 2026 at 8:13 pm

    You’re using the local variable buf as the read buffer, which is dangerous and won’t work. Also, you’re just sending the original contents of that buffer to the handler. So instead, you need to use a buffer with a longer lifetime. Something like this:

    class Server
    {
    .....
    
    boost::array<char, 1> buf;
    
    void Server::accepted()
    {
        std::cout << "Accepted!" << std::endl;
    
        boost::asio::async_read(socket, boost::asio::buffer(buf),
            boost::bind(&Server::handleRead, this, boost::asio::placeholders::error));
    }
    
    void Server::handleRead(const boost::system::error_code& error)
    {
        if(!error)
        {
            std::cout << "Message: " << buf.data() << std::endl;
        }
        else
        {
            std::cout << "Error occurred." << std::endl;
        }
    }
    
    .....
    }
    

    edit: or alternatively, using a heap allocated buffer (not sure if the code is right, but you’ll get the idea):

    void Server::accepted()
    {
        std::cout << "Accepted!" << std::endl;
    
        boost::shared_ptr<boost::array<char, 1>> buf(new boost::array<char, 1>);
    
        boost::asio::async_read(socket, boost::asio::buffer(*buf),
            boost::bind(&Server::handleRead, this, buf, boost::asio::placeholders::error));
    }
    
    void Server::handleRead(boost::shared_ptr<boost::array<char, 1>> buf, const boost::system::error_code& error)
    {
        if(!error)
        {
            std::cout << "Message: " << buf->data() << std::endl;
        }
        else
        {
            std::cout << "Error occurred." << std::endl;
        }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

here is my php code $titikPetaInti = array(); while($row = mysql_fetch_assoc($hasil2)) { $titikPetaInti[] =
Here is my class: public class A{ private void doIt(int[] X, int[] Y){ //change
here's my code public String path; public String fileName; public static void readData() throws
here is my code, SiteMember class @OneToMany(mappedBy = member,cascade=CascadeType.ALL) private List<MemberThread> memberThread = new
Here a simple question : What do you think of code which use try
Here is my test code: #define print(A) cout << #A << = << A
Here's the view: @if (stream.StreamSourceId == 1) { <img class=source src=@Url.Content(~/Public/assets/images/own3dlogo.png) alt= /> }
Here's my code in the <head></head> : <link rel=stylesheet href=http://code.jquery.com/mobile/1.1.0/jquery.mobile-1.1.0.min.css /> <script type=text/javascript src=http://code.jquery.com/jquery-1.7.1.min.js></script>
Here is the code in a function I'm trying to revise. This example works
Here is the code: create table `team`.`User`( `UserID` bigint NOT NULL AUTO_INCREMENT , `Username`

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.