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Asked: May 11, 20262026-05-11T02:14:52+00:00 2026-05-11T02:14:52+00:00

Hey guys i wrote a quick test. I want delete to call deleteMe which

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Hey guys i wrote a quick test. I want delete to call deleteMe which will then delete itself. The purpose of this is so i can delete obj normally which are allocated by a lib. (i dont want any crashes due to crt or w/e).

With delete this i get a stackoverflow, without it msvc says i leaked 4 bytes. When i dont call test i leak 0. How do i delete w/o a recursion problem? -edit- to make this more clear. I want the LIB to call delete (thus deleteMe) instead of the program due to crt

class B { public:     virtual void deleteMe()=0;     static void operator delete (void* p) { ((B*)p)->deleteMe(); } };  class D : public B { public:     void deleteMe()      {         delete this;     } };  int test() {     B *p = new D;     delete p;     return 0; } 
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  1. 2026-05-11T02:14:53+00:00Added an answer on May 11, 2026 at 2:14 am

    The recursion is due to deleteMe calling delete, which calls B’s operator delete that calls deleteMe again. It’s OK to overload operator delete (although you usually overload operator new as well), especially when handling ‘foreign’ objects which is likely your case, however you must in turn call the actual cleanup routine from within the custom delete.

    In the general case an overloaded operator delete must match the operator new. In your case:

    B *p = new D; 

    Here p is allocated with the global new, so it must be freed with the global delete. So:

    class D : public B { public:     void deleteMe()      {         ::delete this;     } }; 
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