hey
i am creating a pool table simulator in opengl written in c++
i have the basic table drawn but now i need to add some pockets
i want the pockets to be a basic curve like a C shape
im not quite sure how to do this
i have experimented with trianglefan but iv had no luck
can anyone help please?
also i must add this is part of a university project therefore i will only be using the core opengl and c++….no other tools
thanks in advance
Do you have access to glu.lib?
http://en.wikipedia.org/wiki/OpenGL_Utility_Library
http://www.opengl.org/resources/faq/technical/glu.htm
That would easily make cylinders or NURBS curves for the pockets. Sample use of it is here: http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=18
There is also lots of code from the “Graphics Gems” series available – you can dig through the early books for something suitable if GLU isn’t an option.
http://www.graphicsgems.org/